local sk__wenliang = fk.CreateSkill {

  name = "sk__wenliang",

  tags = {  },

}



sk__wenliang:addEffect(fk.FinishJudge, {
  name = "sk__wenliang",
  anim_type = "drawcard",
  can_trigger = function(self, event, target, player, data)
    return player:hasSkill(sk__wenliang.name) and data.card.color == Card.Red
  end,
  on_use = function(self, event, target, player, data)
    player:drawCards(1, sk__wenliang.name)
  end,
})

return sk__wenliang